Move · Flying · Physical · Generation I · Move No. 19

Fly

Spanish name: Vuelo

Move data

Type
Flying
Category
Physical
Power
90
Accuracy
95%
PP
15
Priority
0

Effect

The user flies up into the sky on the first turn, then attacks on the next turn.

Inflicts regular damage. User flies high into the air for one turn, becoming immune to attack, and hits on the second turn. During the immune turn, Gust, Hurricane, Sky Uppercut, Smack Down, Thunder, Twister, and Whirlwind still hit the user normally. Gust and Twister also have double power against the user. The damage from Hail and Sandstorm still applies during the immune turn. The user may be hit during its immune turn if under the effect of Lock-On, Mind Reader, or No Guard. This move cannot be used while Gravity is in effect. This move cannot be selected by Sleep Talk.

Changes by generation

How this move worked in older games:

  • Before Diamond & Pearl: power 70
  • Before Gold & Silver: Swift can hit the user while in the air, and no other moves can. Due to a bug, if the user fails to carry out the move’s second turn, e.g. due to paralysis, it remains in the air until it switches out or uses Fly again successfully. It can act as if it were on the ground in the meantime, but moves still miss it.

TMs, HMs and TRs

Games where a machine teaches Fly:

  • Red & Blue: HM02
  • Red & Green (Japan): HM02
  • Blue (Japan): HM02
  • Yellow: HM02
  • Gold & Silver: HM02
  • Crystal: HM02
  • Ruby & Sapphire: HM02
  • Emerald: HM02
  • FireRed & LeafGreen: HM02
  • Colosseum: HM02
  • XD: Gale of Darkness: HM02
  • Diamond & Pearl: HM02
  • Platinum: HM02
  • HeartGold & SoulSilver: HM02
  • Black & White: HM02
  • Black 2 & White 2: HM02
  • X & Y: HM02
  • Omega Ruby & Alpha Sapphire: HM02
  • Sun & Moon: TM76
  • Ultra Sun & Ultra Moon: TM76
  • Let's Go, Pikachu! & Let's Go, Eevee!: TM14
  • Sword & Shield: TM06
  • Brilliant Diamond & Shining Pearl: HM02
  • Scarlet & Violet: TM97
  • Legends: Z-A: TM43

Pokémon that can learn Fly

Related moves

All moves