Move · Psychic · Special · Generation II · Move No. 248

Future Sight

Spanish name: Premonición

Move data

Type
Psychic
Category
Special
Power
120
Accuracy
100%
PP
10
Priority
0

Effect

Two turns after this move is used, a hunk of psychic energy attacks the target.

Inflicts typeless regular damage at the end of the third turn, starting with this one. This move cannot score a critical hit. If the target switches out, its replacement will be hit instead. Damage is calculated at the time this move is used; stat changes and switching out during the delay won’t change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn. This effect breaks through Wonder Guard. If the target is protected by Protect or Detect on the turn this move is used, this move will fail. However, the damage on the third turn will break through protection. The damage is applied at the end of the turn, so it ignores Endure and Focus Sash. This move cannot be copied by Mirror Move.

Changes by generation

How this move worked in older games:

  • Before Black & White: power 80, accuracy 90%, 15 PP
  • Before X & Y: power 100

TMs, HMs and TRs

Games where a machine teaches Future Sight:

  • Sword & Shield: TR34
  • Scarlet & Violet: TM217
  • The Indigo Disk: TM217
  • Legends: Z-A: TM60

Pokémon that can learn Future Sight

Related moves

All moves