Move · Grass · Special · Generation I · Move No. 76

Solar Beam

Spanish name: Rayo Solar

Move data

Type
Grass
Category
Special
Power
120
Accuracy
100%
PP
10
Priority
0

Effect

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Inflicts regular damage. User charges for one turn before attacking. During Sunny Day, the charge turn is skipped. During Hail, Rain Dance, or Sandstorm, power is halved. This move cannot be selected by Sleep Talk.

Changes by generation

How this move worked in older games:

  • Before Let's Go, Pikachu! & Let's Go, Eevee!: power 120
  • Before Sword & Shield: power 200

TMs, HMs and TRs

Games where a machine teaches Solar Beam:

  • Red & Blue: TM22
  • Red & Green (Japan): TM22
  • Blue (Japan): TM22
  • Yellow: TM22
  • Gold & Silver: TM22
  • Crystal: TM22
  • Ruby & Sapphire: TM22
  • Emerald: TM22
  • FireRed & LeafGreen: TM22
  • Colosseum: TM22
  • XD: Gale of Darkness: TM22
  • Diamond & Pearl: TM22
  • Platinum: TM22
  • HeartGold & SoulSilver: TM22
  • Black & White: TM22
  • Black 2 & White 2: TM22
  • X & Y: TM22
  • Omega Ruby & Alpha Sapphire: TM22
  • Sun & Moon: TM22
  • Ultra Sun & Ultra Moon: TM22
  • Let's Go, Pikachu! & Let's Go, Eevee!: TM45
  • Sword & Shield: TM11
  • Scarlet & Violet: TM168
  • The Indigo Disk: TM168
  • Legends: Z-A: TM64

Pokémon that can learn Solar Beam

Related moves

All moves