Ability · Generation III · Ability No. 42

Magnet Pull

Spanish name: Imán

Effect

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.

Changes by generation

How this ability worked in older games:

  • Before Emerald: While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item.

Pokémon with Magnet Pull as a regular ability

Pokémon with Magnet Pull as a hidden ability

No Pokémon have this ability as a hidden ability.

Related abilities

All abilities