Ability · Generation III · Ability No. 42
Magnet Pull
Spanish name: Imán
Effect
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
Changes by generation
How this ability worked in older games:
- Before Emerald: While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item.
Pokémon with Magnet Pull as a regular ability
Pokémon with Magnet Pull as a hidden ability
No Pokémon have this ability as a hidden ability.